Perhaps gliding through the tech-infused CES week, UL Corporation has just announced that the much-expected Port Royal, the world’s first dedicated real-time ray tracing benchmark for gamers, is now available. Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques, and enables both performance benchmarking for cutthroat competition throughout the internet (and our own TPU forums, of course), but is also an example of what to expect from ray tracing in upcoming games – ray tracing effects running in real-time at reasonable frame rates at 2560 × 1440 resolution.
3DMark Port Royal was developed with input from AMD, Intel, NVIDIA, and other leading technology companies, and especially Microsoft, purveyors of the DirectX Raytracing API. Of course, being a ray tracing benchmark, Port Royal only supports NVIDIa’s RTX graphics cards at the moment, so it’s a relatively niche offering. Still – it will only become more popular as support for RTX is continued in subsequent NVIDIA and future AMD generations.
Port Royal is available now in 3DMark Advanced Edition and 3DMark Professional Edition. To run Port Royal, users will need the Windows 10 October Update and a graphics card with drivers that support Microsoft DirectX Raytracing.
3DMark Advanced Edition, USD $29.99
From today onward, Port Royal is included in the price when you buy 3DMark from Steam or the UL Benchmarks website.
3DMark Port Royal upgrade, USD $2.99
If you already own 3DMark Advanced Edition, you can unlock Port Royal by purchasing the Port Royal upgrade for USD $2.99.
3DMark Professional Edition
Port Royal is available as a free update for 3DMark Professional Edition customers with a valid annual license. Customers with an older, perpetual Professional Edition license will need to purchase an annual license to unlock Port Royal.